1 result for (book:tes9 AND session:433 AND stemmed:mass)

TES9 Session 433 September 2, 1968 6/56 (11%) nontime road game systems aid
– The Early Sessions: Book 9 of The Seth Material
– © 2014 Laurel Davies-Butts
– Session 433 September 2, 1968 9:05 PM Monday

[... 7 paragraphs ...]

You understand the basic reality of subjective life. You will then still organize experience (underline organize), but you will not need artificial aids such as time to lean upon. You will not need to see thoughts materialized in physical matter, for you will have long since learned that the thoughts and not the matter are the basic reality. You will be able therefore to dispense with many seemingly permanent mass images, but when you form them you will realize why and how.

[... 20 paragraphs ...]

They don particular types of clothing to travel these roads, or they use certain vehicles. They do not believe that they are bound to those vehicles. There are certain time structures that are used by many. Well traveled. There are certain systems of reality that are well traveled. In these to some extent mass perceptions predominate.

[... 1 paragraph ...]

There are realities that are used no longer. The purpose for which they were constructed, in your terms, no longer exists. In your terms again there are incipient time structures and realities, probable systems that may or may not become a part of any mass venture.

Time therefore is formed out of and from nontime. (Long pause.) Non-time is psychological experience, psychological reality, and time is always at its service. (Long pause.) Entities then form the time in which they seem to dwell. (Long pause.) Experience itself is always plastic, and again, form is not dependent upon mass. Mass belongs to your camouflage system. Form does not.

Form adopts mass within the physical system, but form is not dependent upon it. Form can exist and does exist without mass and without physical matter. Form, like time, is an aid, an organization of experience. Form is used as time structures may be used, but multidimensional personalities know that they construct form as they may construct various time systems as an aid toward organizing perception.

[... 8 paragraphs ...]

(Humorously:) How you do in the game will affect your score elsewhere, in other words. Time then is superimposed upon nontime, as mass within your system is superimposed upon form. (Long pause.)

[... 13 paragraphs ...]

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