2 results for (book:ur2 AND session:713 AND stemmed:citi)

UR2 Section 4: Session 713 October 21, 1974 Perspective program screen jacket hat

The kind of reality thus created by that portion of your consciousness forms a given kind of experience. It is valid and real. When you want to travel, you do so within the dimensions of the reality thus created. If you drive or fly from one city to another, you do not consider the journey imaginary. You are exploring the dimensions given.

(10:18.) Now: If you alter that picture a little so that the images are somewhat scrambled — and you do this by altering the focus of your consciousness — then the familiar coordination is gone. Objects may appear blurred, ordinary sounds distorted. It seems as if you are on the outskirts of your own reality. In such a state, however, it is easy to see that your usual orientation may be but one of many frames of reference. (Pause.) If you did change the focus of your consciousness still further, you might then “bring in” another picture entirely. On the outside this would give you another reality. (Intently:) In it your “old” reality might still be somewhat perceivable as a ghost image,6 if you knew what to look for and remembered your former coordinates. On the inside, however, you would be traveling not around or about, but through one portion of the psyche with its reality, into another portion of the psyche with its reality. That kind of journey would not be any more imaginary than a trip from one city to another.

Your thoughts, for example, and your intents, have their own validity and force. You set them into motion, but then they follow their own laws and realities. All creativity comes from the psyche. I [recently] suggested a project to Ruburt’s class — one that will ultimately illuminate many of the points I am making in “Unknown” Reality. I suggested that Ruburt’s students create a “city9 at another level of reality. This is not to be a pie-in-the sky sort of thing, or some “heaven” hanging suspended above, but a very valid meeting place between worlds. A psychic marketplace, for example, where ideas are exchanged, a place of psychic commerce, a pleasant environment with quite definite coordinates, established as an “orbiting satellite” on the outskirts of your world.

UR2 Appendix 20: (For Session 713) plane saucer science craft flying

In other terms, you could say that an entity visits all planes simultaneously, as it is possible for you to visit a certain state, county, and city at one time. [...]