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1 result for (book:tps2 AND heading:"delet session august 9 1972" AND stemmed:he)

TPS2 Deleted Session August 9, 1972 10/35 (29%) nonevents unbeing nutshell unhappening accomplishment
– The Personal Sessions: Book 2 of The Deleted Seth Material
– © 2016 Laurel Davies-Butts
– Deleted Session August 9, 1972 9:08 PM Wednesday

[... 4 paragraphs ...]

The entire program, all of the suggestions, must automatically become a part of Ruburt’s life. The session in a nutshell contains my recommendations at his particular point. As I somewhat expected, he is trying too hard on some issues.

These, therefore, are further comments relating to how he is following the session, and adjustments for him to make.

It is somewhat natural, now that he has determined to get better, that he become aware of his own evasive actions, as he has. He is not to let them concern him now. Such concern merely brings them further into focus. Simply say “to hell with them, they will not last.”

He is not to make an effort to get up correctly then, but instead to take it for granted that the program will automatically and is automatically allowing him to. His trust in his body will grow as the program is implemented, and you have barely begun to utilize it.

I want it read daily for its suggestive value, and also to acquaint Ruburt with its many aspects. Some physical activity, if only dancing by himself with the radio, should be a part of this program. I specifically suggested painting for several reasons. I want him to paint steadily at the easel, as mentioned, where he is standing, but with his attention directed elsewhere, and because of the particular refreshment painting gives him—the release from work and pressure.

It also involves subsidiary accomplishment that is not demanding, but that would always be a necessary part of any avocation of his. Now I suggest a different approach, also, that may help change the focus from physical symptoms to physical accomplishment. I suggest a game. I believe he will fall in with this idea easily. I want him to list his physical activities, so see how many new ones he can perform in a playful manner. These can be as simple activities or motions as he wants. He can pick any area he chooses, but he is to tell you about the accomplishments.

This is not putting you in the role of a taskmaster, now, but I want you to join with him: “Can you do this? Come on, it’s only a game, see what you can do.” He likes that kind of challenge as long as there is no stigma attached to nonachievement. And the idea is, quite simply, to reward him for achievement.

This can involve anything, and can start out at levels of achievement he knows he can reach, while gradually trying other levels. He knows for example, he can walk up—up, now—the first flight here from the landing, without as much difficulty as the other stairs.

He can begin by walking up that flight, seeing how many times he can do it without too much trouble, but paying no attention to the way he goes down, which has been much more difficult for him. Do you follow me?

[... 1 paragraph ...]

Seeing how fast he can walk—this is another example—in the house, say, away from pressure. The idea here is on accomplishment.

[... 19 paragraphs ...]

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