1 result for (book:tps1 AND heading:"delet session august 16 1971" AND stemmed:should)

TPS1 Deleted Session August 16, 1971 10/88 (11%) game trust mistrust areas healthy
– The Personal Sessions: Book 1 of The Deleted Seth Material
– © 2016 Laurel Davies-Butts
– Deleted Session August 16, 1971

[... 17 paragraphs ...]

This is all apart now from good and evil. It does no good to say “Why should such things be?” since you are here to learn how (underlined) thoughts, feelings and emotions are materialized physically.

[... 1 paragraph ...]

You are left with, as of now, the results of negative beliefs, projected upon certain portions of the body. The old charges have pretty well worn down. You should try to help him in this game—understanding how it works. Even if you want to play it with him, it is extremely important that it is an “as if” imaginative game.

[... 10 paragraphs ...]

The reincarnational material that you have received should enlighten you. There is an important reason for your love of detail, and also there are charges connected with this. The details represent far more to you than you realize. You do not love detail for detail’s sake, for example, but you can overreact strongly in such areas.

[... 10 paragraphs ...]

The set and expectations will change. It is important that you try to play this with him, or know what he is doing, simply because you reinforce each other so strongly. So you play your own “as if” game with him. This will help. Do it in the same manner. As Ruburt knows from his reading today (Psycho-Cybernetics) when the dawn suddenly burst, any discouragements should be accepted as part of the learning process with which he is involved—and the failures, particularly of the past, forgotten. You should not remind him of them either, or concentrate upon them yourself.

[... 2 paragraphs ...]

When advance is seen in these other areas, the weight gain will be automatic. In seeing himself in his “as if” game, the healthy image should include ordinary weight, but without stress upon it.

Now certain habits should automatically drop away if the game is played correctly. He is not dressing with the freedom of an ordinary healthy good-looking young woman, for example, so he must dress for the role in his “as if” game. Healthy women do not dress to cover up their bodies, to hide their knees or their arms. They dress to show them off.

[... 2 paragraphs ...]

Again, here particularly the game should not be carried out resolutely but with an idea of imaginative fun. There need be no decision on Ruburt’s part to wear short skirts all the time, for example. That would not be freedom either.

Done properly this game will be played almost automatically, but the entire mental patterns will change and hence the physical. Quickness of mobility will easily return. The suggestions should also be retained. They are very helpful. The “as if” game will increase the suggestions’ worth by dissipating habitual areas of thought that combat them.

[... 2 paragraphs ...]

You should look for a house when you are ready, that you want and desire regardless of the amount that it cost, and the means to get it will come. If you think you are being reasonable by looking for a lesser house, that seems more within your means, then you are selling yourself short, lacking the trust that more will be given. The feeling toward such a house will automatically guide your experiences within it. Do you follow me here?

[... 19 paragraphs ...]

Now. It may seem to you that ideally one should be so highly proficient that in one life you are gifted with excellent health, great abilities, power and wealth. The fact remains however that many individuals choose to “specialize” in quotes, learning for example how to translate creative thought into physical form, or into physical abundance, and relatively ignore other areas.

[... 14 paragraphs ...]

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