1 result for (book:tps1 AND heading:"delet session august 16 1971" AND stemmed:mobil)
[... 13 paragraphs ...]
The mistrust of mobility, or fear that it could be taken away, was built up also, with other reasons given in the sessions, simply through the suggestion over the years of living with someone who was not mobile. The proximity alone. While Ruburt trusted the body then in all other areas, these two points represented holes in his armor, so to speak.
[... 33 paragraphs ...]
It shows however a lack of freedom in a pivotal situation. I said pivotal because the dressing brings together both the idea of mobility and womanliness—both past areas of mistrust. The sexual area also combines both the lack of mobility and the womanly aspects, so freedom and the “as if” game in these areas is doubly important and vital.
[... 1 paragraph ...]
Done properly this game will be played almost automatically, but the entire mental patterns will change and hence the physical. Quickness of mobility will easily return. The suggestions should also be retained. They are very helpful. The “as if” game will increase the suggestions’ worth by dissipating habitual areas of thought that combat them.
[... 37 paragraphs ...]