1 result for (book:tps1 AND heading:"delet session august 16 1971" AND stemmed:chang)

TPS1 Deleted Session August 16, 1971 4/88 (5%) game trust mistrust areas healthy
– The Personal Sessions: Book 1 of The Deleted Seth Material
– © 2016 Laurel Davies-Butts
– Deleted Session August 16, 1971

[... 39 paragraphs ...]

It has been acted out imaginatively and physically, with some changes and variations. Generally however it has been the same. This scene will change not necessarily because of any particular effort to reenact the scene differently imaginatively, but because of the overall “as if” game. You follow here.

[... 1 paragraph ...]

The set and expectations will change. It is important that you try to play this with him, or know what he is doing, simply because you reinforce each other so strongly. So you play your own “as if” game with him. This will help. Do it in the same manner. As Ruburt knows from his reading today (Psycho-Cybernetics) when the dawn suddenly burst, any discouragements should be accepted as part of the learning process with which he is involved—and the failures, particularly of the past, forgotten. You should not remind him of them either, or concentrate upon them yourself.

[... 4 paragraphs ...]

If the “as if” game is played correctly the dressing habits will change automatically, again without stress. Ruburt fears humiliation. Acting as if he were perfectly healthy, such imagined humiliation would not be automatically projected. This is one area where both of you will have to watch, contrasting the game against immediate physical data.

[... 2 paragraphs ...]

Done properly this game will be played almost automatically, but the entire mental patterns will change and hence the physical. Quickness of mobility will easily return. The suggestions should also be retained. They are very helpful. The “as if” game will increase the suggestions’ worth by dissipating habitual areas of thought that combat them.

[... 37 paragraphs ...]

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