1 result for (book:tps1 AND heading:"delet session august 16 1971" AND stemmed:"expect chang" AND stemmed:emot)

TPS1 Deleted Session August 16, 1971 8/88 (9%) game trust mistrust areas healthy
– The Personal Sessions: Book 1 of The Deleted Seth Material
– © 2016 Laurel Davies-Butts
– Deleted Session August 16, 1971

[... 7 paragraphs ...]

In all of these areas expectations bring about physical reality.

The life that you two personally have, has been brought about through trust and expectation. Your artistic endeavors are the result of trust and expectation. Now, only a comparative few operate in such a manner that their entire lives, in all areas, bring about the results they think they are after. The danger is in concentrating upon the lacks, the “sore spots,” building up greater concentrations of mistrust. In very important issues, both you and Ruburt are in excellent health. In every important manner, you personally are in the best of health.

[... 8 paragraphs ...]

This is all apart now from good and evil. It does no good to say “Why should such things be?” since you are here to learn how (underlined) thoughts, feelings and emotions are materialized physically.

[... 21 paragraphs ...]

It has been acted out imaginatively and physically, with some changes and variations. Generally however it has been the same. This scene will change not necessarily because of any particular effort to reenact the scene differently imaginatively, but because of the overall “as if” game. You follow here.

[... 1 paragraph ...]

The set and expectations will change. It is important that you try to play this with him, or know what he is doing, simply because you reinforce each other so strongly. So you play your own “as if” game with him. This will help. Do it in the same manner. As Ruburt knows from his reading today (Psycho-Cybernetics) when the dawn suddenly burst, any discouragements should be accepted as part of the learning process with which he is involved—and the failures, particularly of the past, forgotten. You should not remind him of them either, or concentrate upon them yourself.

[... 4 paragraphs ...]

If the “as if” game is played correctly the dressing habits will change automatically, again without stress. Ruburt fears humiliation. Acting as if he were perfectly healthy, such imagined humiliation would not be automatically projected. This is one area where both of you will have to watch, contrasting the game against immediate physical data.

[... 2 paragraphs ...]

Done properly this game will be played almost automatically, but the entire mental patterns will change and hence the physical. Quickness of mobility will easily return. The suggestions should also be retained. They are very helpful. The “as if” game will increase the suggestions’ worth by dissipating habitual areas of thought that combat them.

[... 13 paragraphs ...]

Emotional feeling will also emerge as you remember people and faces that you have known, and places that you have loved. Many excellent artists have drawn from this source. The willingness to trust opens up these and many other doorways to perception and creativity.

[... 23 paragraphs ...]

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